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Portability.h
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1 #ifndef CPPUNIT_PORTABILITY_H
2 #define CPPUNIT_PORTABILITY_H
3
4 #if defined(_WIN32) && !defined(WIN32)
5 # define WIN32 1
6 #endif
7
8 /* include platform specific config */
9 #if defined(__BORLANDC__)
10 # include <cppunit/config/config-bcb5.h>
11 #elif defined (_MSC_VER)
12 # if _MSC_VER == 1200 && defined(_WIN32_WCE) //evc4
13 # include <cppunit/config/config-evc4.h>
14 # else
15 # include <cppunit/config/config-msvc6.h>
16 # endif
17 #else
18 # include <cppunit/config-auto.h>
19 #endif
20
21 // Version number of package
22 #ifndef CPPUNIT_VERSION
23 #define CPPUNIT_VERSION "1.13.2"
24 #endif
25
26 #include <cppunit/config/CppUnitApi.h> // define CPPUNIT_API & CPPUNIT_NEED_DLL_DECL
27 #include <cppunit/config/SelectDllLoader.h>
28
29
30 /* Options that the library user may switch on or off.
31 * If the user has not done so, we chose default values.
32 */
33
34
35 /* Define to 1 if you wish to have the old-style macros
36 assert(), assertEqual(), assertDoublesEqual(), and assertLongsEqual() */
37 #if !defined(CPPUNIT_ENABLE_NAKED_ASSERT)
38 # define CPPUNIT_ENABLE_NAKED_ASSERT 0
39 #endif
40
41 /* Define to 1 if you wish to have the old-style CU_TEST family
42 of macros. */
43 #if !defined(CPPUNIT_ENABLE_CU_TEST_MACROS)
44 # define CPPUNIT_ENABLE_CU_TEST_MACROS 0
45 #endif
46
47 /* Define to 1 if the preprocessor expands (#foo) to "foo" (quotes incl.)
48 I don't think there is any C preprocess that does NOT support this! */
49 #if !defined(CPPUNIT_HAVE_CPP_SOURCE_ANNOTATION)
50 # define CPPUNIT_HAVE_CPP_SOURCE_ANNOTATION 1
51 #endif
52
53 /* Assumes that STL and CppUnit are in global space if the compiler does not
54 support namespace. */
55 #if !defined(CPPUNIT_HAVE_NAMESPACES)
56 # if !defined(CPPUNIT_NO_NAMESPACE)
57 # define CPPUNIT_NO_NAMESPACE 1
58 # endif // !defined(CPPUNIT_NO_NAMESPACE)
59 # if !defined(CPPUNIT_NO_STD_NAMESPACE)
60 # define CPPUNIT_NO_STD_NAMESPACE 1
61 # endif // !defined(CPPUNIT_NO_STD_NAMESPACE)
62 #endif // !defined(CPPUNIT_HAVE_NAMESPACES)
63
64 /* Define CPPUNIT_STD_NEED_ALLOCATOR to 1 if you need to specify
65 * the allocator you used when instantiating STL container. Typically
66 * used for compilers that do not support template default parameter.
67 * CPPUNIT_STD_ALLOCATOR will be used as the allocator. Default is
68 * std::allocator. On some compilers, you may need to change this to
69 * std::allocator<T>.
70 */
71 #if CPPUNIT_STD_NEED_ALLOCATOR
72 # if !defined(CPPUNIT_STD_ALLOCATOR)
73 # define CPPUNIT_STD_ALLOCATOR std::allocator
74 # endif // !defined(CPPUNIT_STD_ALLOCATOR)
75 #endif // defined(CPPUNIT_STD_NEED_ALLOCATOR)
76
77
78 // Compiler error location format for CompilerOutputter
79 // If not define, assumes that it's gcc
80 // See class CompilerOutputter for format.
81 #if !defined(CPPUNIT_COMPILER_LOCATION_FORMAT)
82 #if defined(__GNUC__) && ( defined(__APPLE_CPP__) || defined(__APPLE_CC__) )
83 // gcc/Xcode integration on Mac OS X
84 # define CPPUNIT_COMPILER_LOCATION_FORMAT "%p:%l: "
85 #else
86 # define CPPUNIT_COMPILER_LOCATION_FORMAT "%f:%l:"
87 #endif
88 #endif
89
90 // If CPPUNIT_HAVE_CPP_CAST is defined, then c++ style cast will be used,
91 // otherwise, C style cast are used.
92 #if defined( CPPUNIT_HAVE_CPP_CAST )
93 # define CPPUNIT_CONST_CAST( TargetType, pointer ) \
94 const_cast<TargetType>( pointer )
95
96 # define CPPUNIT_STATIC_CAST( TargetType, pointer ) \
97 static_cast<TargetType>( pointer )
98 #else // defined( CPPUNIT_HAVE_CPP_CAST )
99 # define CPPUNIT_CONST_CAST( TargetType, pointer ) \
100 ((TargetType)( pointer ))
101 # define CPPUNIT_STATIC_CAST( TargetType, pointer ) \
102 ((TargetType)( pointer ))
103 #endif // defined( CPPUNIT_HAVE_CPP_CAST )
104
105 // If CPPUNIT_NO_STD_NAMESPACE is defined then STL are in the global space.
106 // => Define macro 'std' to nothing
107 #if defined(CPPUNIT_NO_STD_NAMESPACE)
108 # undef std
109 # define std
110 #endif // defined(CPPUNIT_NO_STD_NAMESPACE)
111
112 // If CPPUNIT_NO_NAMESPACE is defined, then put CppUnit classes in the
113 // global namespace: the compiler does not support namespace.
114 #if defined(CPPUNIT_NO_NAMESPACE)
115 # define CPPUNIT_NS_BEGIN
116 # define CPPUNIT_NS_END
117 # define CPPUNIT_NS
118 #else // defined(CPPUNIT_NO_NAMESPACE)
119 # define CPPUNIT_NS_BEGIN namespace CppUnit {
120 # define CPPUNIT_NS_END }
121 # define CPPUNIT_NS CppUnit
122 #endif // defined(CPPUNIT_NO_NAMESPACE)
123
134 #define CPPUNIT_STRINGIZE( symbol ) _CPPUNIT_DO_STRINGIZE( symbol )
135
137 #define _CPPUNIT_DO_STRINGIZE( symbol ) #symbol
138
157 #define CPPUNIT_JOIN( symbol1, symbol2 ) _CPPUNIT_DO_JOIN( symbol1, symbol2 )
158
160 #define _CPPUNIT_DO_JOIN( symbol1, symbol2 ) _CPPUNIT_DO_JOIN2( symbol1, symbol2 )
161
163 #define _CPPUNIT_DO_JOIN2( symbol1, symbol2 ) symbol1##symbol2
164
167 #ifndef CPPUNIT_UNIQUE_COUNTER
168 # define CPPUNIT_UNIQUE_COUNTER __LINE__
169 #endif
170
175 #define CPPUNIT_MAKE_UNIQUE_NAME( prefix ) CPPUNIT_JOIN( prefix, CPPUNIT_UNIQUE_COUNTER )
176
179 #if !defined(CPPUNIT_WRAP_COLUMN)
180 # define CPPUNIT_WRAP_COLUMN 79
181 #endif
182
183 #endif // CPPUNIT_PORTABILITY_H
CppUnitApi.h
SelectDllLoader.h

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